By Greg MillerAfter failing Level 1-13 for the fifth time, IGN's Naomi Kyle summed up Fenix Rage: "I love this game because it frustrates me."
If you missed IGN's PAX East preview, Fenix Rage is a 2D platformer that mixes up the best parts of Super Meat Boy, Sonic the Hedgehog, and Flappy Bird. Each level's objective is to get to the blue door, you can jump infinitely, and there's an optional cookie in the level that will reward you with real world cookie recipes.
Those simple ideas then get masochistic. The "best" time for each level is mere seconds, but that comes from precise speed runs that dodge the enemies that kill you in one hit, don't touch the top or bottom of the screen, and memorize patterns.
This is where the Super Meat Boy comparison shines through. You will die in Fenix Rage. A lot. When you do, you're instantaneously kicked back to the starting point and off to do it all again. Each time, you'll learn a bit more about what to do in the next life -- like when and where to dash -- until you can string everything together in one run that actually gets you to the next level.
That's what makes failing in Fenix Rage fun. Eventually, you're going to have an "ah-ha" moment and jump your way to the goal. All the minutes that felt like wasted runs come together as the ultimate reward.
With than in mind, we grabbed a handful of IGN editors and had them try their luck at Level 1-13. The result is the video at the top of this article, but if you're just curious how many seconds their successful run was, it goes like this...
Greg: 11.76 | Destin: 17.43 | Steve: 17.53
Altano: 19.56 | Leah: 22.23 | Colin: 23.33
Jared: 22.36 | Justin: 23.36 | Naomi: 30.46
Indie developer Green Lava Studios says Fenix Rage will be out this fall on the PlayStation 4, Xbox One, Mac, and PC. Expect curse words to be screamed at screens shortly thereafter.
post originated from http://www.ign.com
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